Sunday, November 14, 2010

Deck Profile: Antimeta, The Stun Variant

Hello readers! I hope you all enjoyed the videos I posted earlier. It was a somewhat casual match between me and my friend Dylan playtesting before regionals. I have always been a fan of Antimeta decks since I started playing competitively. I honestly don't know what draws me to Antimeta variants, but something about them intrigues me. In this deck profile we will be looking at a deck called Stun. The deck ended up winning a 400 person regional YCS a while ago but was quickly forgotten by many players. Regardless of the success of Hero Beat, Gemini City, Light Beat, or whatever you want to call it at YCS Toronto, I still think that this decktype is the way to go if you want to play Antimeta. It costs a pretty penny but if you are committed to playing Antimeta this decktype will give you the most solid results. Let's take a look at the decklist:


Decklist:


-40

Monsters:

-14
-3 Doomcaliber Knight
-3 Thunder King Rai-Oh
-3 Fossil Dyna Pachycephalo
-2 Banisher of the Radiance
-2 Cyber Dragon
-1 Spirit Reaper

Spells:

-15
-3 Pot of Duality
-3 Book of Moon
-3 Smashing Ground
-2 Mystical Space Typhoon
-2 Enemy Controller
-1 Dark Hole
-1 Monster Reborn

Traps:

-11
-3 Solemn Warning
-3 Dimensional Prison
-2 Bottomless Trap hole
-1 Royal Oppression
-1 Torrential Tribute
-1 Solemn Judgment

The build starts off with a small monster count. The brilliant thing about this deck is you can afford to run such a low monster count because of your Duality and still almost always have a monster to work with. The low number of monsters also makes it so you can play a lot more spells and traps then you would be able to normally play, which means a ton of removal. But anyways, onto the actual monsters. All of the monsters in the deck shut down multiple top tier decks and all of them will disrupt almost every deck you'll play against with their effects. My personal favorite in the deck is Doomcaliber Knight because of his amazing effect and good stats. Fossil Dyna is another amazing card the deck plays. You can either play it as a control card to not let your opponent special summon or you can set it and when it is flipped you blow up every monster on the field that was special summoned. Thunder King Rai-Oh is also flat out amazing against SO many decks. Cyber Dragon is big beatstick you can special summon and works wonders in the Machina matchup or against pretty much every deck that plays machines because of Chimeratech. Banisher also messes with tons of decks because of the dependence on the graveyard that is so popular in today's meta. Spirit Reaper is also great in a variety of situations and is mostly used for stalling and discarding your opponents cards. Next we'll take a look at the spells and traps for the deck.



I really don't have much to go into about the spells and traps for this deck. Simply put, you play Pot of Duality for consistency, Enemy Controller and Book of Moon for versatility, Staples, and a bunch of removal. Massive amounts of removal makes it so most of the time your opponent won't have a monster on the field and you'll be swinging away with your Thunderkings while they can't do anything. My favorite trap in the deck is a tie between Solemn Judgment and Solemn Warning so I decided to choose a picture of both of them. But going back to what I said earlier, this deck really protects its monsters and part of the reason why it wins is because of that. So if you want to play Antimeta this format I think you should definitely be playing Stun.

Peace,

Alex

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